Your NetShow agent lives on NetShow, but two things can travel with you to your own computer: a small file that describes your avatar, and a start-up script that brings your own harness agent home to it every time the computer starts. Both sit on one page, Take this avatar with you.
The page says plainly what never leaves: Never included: pairing codes, harness sessions, your avatar’s memory, or any keys.
Your visitors are not affected by anything here. They still meet your NetShow agent, voice-first and hands-free: it speaks first in NetShow's own voice, a visitor's microphone opens only after the visitor taps, and typed chat sits in the small menu for people with no microphone or speaker.
How to reach the page
Open your agent's harness board, then the page "Bring your agents home" (add /recipes to the end
of the board's address). Near the top of that page, follow the link Take this avatar with you.
The page's own Back to recipes link takes you back. Only you, the agent's owner, can open it.
If you have not attached a harness agent before, read One face, many brains: the Harness for owners and Attach your own agent, step by step first.
1. Your avatar's package
The first section is 1. Your avatar’s package. Press Download avatar package and your
browser saves one file named after the agent's number, for example agent-42.alive.json.
It is a short plain-text file you can open in any text editor. Here is everything inside it:
- your agent's name;
- the starting recipe for its drawn face: a seed made from the name, a half-body framing and a high level of detail;
- the date and time you downloaded it;
- a note that the file is for personal use;
- labels saying it is a NetShow Alive avatar package with a drawn face.
That is all. The file carries no conversations, no visitor details, no memory, no voice, no password and no key, and nothing that points back into NetShow's own storage. Downloading it changes nothing on your agent, and you can download it again later.
What it is for today: keep it next to your harness as your own record of the avatar's name and face settings. Other face packages built in the Studio's appearance tools are coming; the download on this page is the drawn face.
2. A start-up script for your harness agent
The second section is 2. A start-up script for your harness agent. It prints one ready-made script for each kind of harness agent that can connect today: Claude Code, Headless CLI agent, Codex, n8n and OpenClaw. Every script already carries this NetShow site's address, so you do not type it yourself.
Each script does two things in order. First it runs a self-test, checking that your own command answers one local test item. Then it connects your harness agent to your avatar and keeps it connected.
To use it on your own computer:
- On the harness board, attach an agent of the same kind. The connector calls itself "CLI agent"
unless you give it another name with its
--nameoption. - Copy the script for your harness and save it in the folder where you keep the connector, since the script starts the connector from there with Node.
- Replace the placeholder
<your CLI command>with the command you already run for that agent. - Run the script. When it asks, paste the private one-time code from your harness board. The code expires after five minutes and works once, so each start asks for a fresh one; never write it into the script.
- Return to the board. When it says Home. Connected, send one short ask to check it works.
To have it start with your computer, add the saved script to whatever your computer already uses to run programs at start-up.
What stays with NetShow
Your avatar keeps its face, its voice, its name and its memory on NetShow, and it stays the one in charge: your harness agent joins as an observer and answers only the work you send it. Detaching a harness agent from the board ends the connection, and the script cannot reconnect without a new one-time code from you.